Just thought of this randomly, came here to write it down before I lose it. What if you had the option to take a risk? Like:
Risk a chance of removing your *item* and give it to *enemy*
Or
Risk the chance of doing *action*
Like, you roll the dice and see if you have a sudden unexpected "urge" to do something. Instead of just having the enemy do things to you, you might do it to yourself. Oh, and maybe jobs outside of battle? Like:
Farmer
Cook
Waitress
Maid
Prostitute
Construction
Guard/Soldier