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(2 edits)

Just thought of this randomly, came here to write it down before I lose it. What if you had the option to take a risk? Like:


Risk a chance of removing your *item* and give it to *enemy*

Or

Risk the chance of doing *action*


Like, you roll the dice and see if you have a sudden unexpected "urge" to do something. Instead of just having the enemy do things to you, you might do it to yourself. Oh, and maybe jobs outside of battle? Like:


Farmer

Cook

Waitress

Maid

Prostitute

Construction

Guard/Soldier