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Hey, I've just implemented this and it's really great but I'd love to know how you went about customising your sprites? I don't have a clue how to get started with this because of how the sprite is drawn. Also would love to know how you handled the arms in NOMAD. Thanks!

I used separate sprites for each body part. They are then moved around or squashed/stretched depending on facing direction. Recommend to check out the video around 2:50 for a visual example.

You can also use a sprite for the legs instead of a draw_line. You just stretch the sprite between the joint co-ords.

The arms are probably the simplest bit - they just point toward the mouse and change depth depending on direction.

Dear,

Have you tried to use such technique in Unity?