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Just finished playing your game.  Super impressive stuff!  You chose an aesthetic (retro/pixellated) and stuck with it throughout.  I thought that this elevated each individual piece of your art/UI design.  

As far as gameplay is concerned, I liked that each animal controlled differently.  Particularly cool were changing from the swimming tadpole into the hopping frog and the snake wiggling. 

If I had to give one piece of feedback, it is that I think that the gameplay in general could be sped up a bit.  This would make eating everything as a snake or running around as a grasshopper a bit more exciting.

This is a very solid base of a game.  If you wanted, the fun factor of the game could be lengthened by adding more objectives for each animal.  However, I did have an enjoyable time just trying out the different forms.  Nice job!

Thank you for the feedback. I did want to implement more for you to do, however working full time and having a social life didn't leave me enough time to fit in everything I wanted. In fact I didn't even have a player character until the last day of the jam