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Great update!

- The Quit button on the pause menu should be more distinguishable from the Resume button (give it a bit more visual weight or less alpha). I accidentally clicked Quit.

- Could we also get a screen shake toggle? :D

- It takes a while at the beginning for the enemies to arrive, maybe you could spawn them closer at the start?

- Also, adding a short patch note about what you changed in the update would be great!

Wups - just found the devlog post - so scrap that point.

(+1)

Great ideas, I was a little tired of working so I throwed that UI menu in a very short time, I think I can update that. About the screen shake toggle I will add that in the next update. The enemies do get a little bit of time to get to you at the start so I can add that as well. Thanks for your recommendations, I really appreciate it.