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This was alright, but it definitely had some problems. Going up and down, you can aggro the enemies from the other room and then shoot them through the walls. Sometimes they'd even walk through walls. Going left and right, an enemy could body you during the screen transition and take you out before you even know they're there. Without any speed upgrades, the player moves painfully slowly, but then with more than 1 speed upgrade they're too fast to control. Bullets were also very slow and I could outrun my own shots. I swear the green guys shot themselves sometimes. Enemy aggro range is pretty short so you can walk into a room sometimes and slowly snipe them, or even shoot a bullet and get them to run into it. Music is alright but it's kinda just okay. Likewise the art is simple but fine. I found a yellow square in one of the rooms. Was I supposed to walk into the yellow square? Shoot the yellow square? I chose to walk into it and it kicked me back to start but didn't say I died. Did I win? While the rest of the game is only okay, being able to make a randomized level is pretty cool, so good job with that.

the yellow square means you won and gone to the next floor