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Thank you for your feedback, I really appreciate it. On the topic of the bugs, yes those are bugs, and I knew they were there. Those bugs occurred at like 4 in the morning and I was too tired to fix them, so I sadly had to leave them in the game. The wave counting system I made did not have a difficulty curve (because of time restraints), so enemies were randomly chosen from as low as three to as high as 26. The good news is that I am working on a full version of the game, so if you liked it, make sure to come back to my itch page in a couple weeks :)

Awesome, looking forward to it. And I think I know how you feel, I ran into similar bugs with my own game at around the same time when it was too late to do anything about it.