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I didn't manage to get very far in this. Can there be an option to speed up the text and/or disable the debouncing/disabling of the advance button? If you tap it too fast because you're trying to read through the dialogue the game will just stop responding to space entirely until you stop pushing it too fast.

(1 edit)

"Fixing" this would unfortunately require a lot of code refactoring that I just don't have the time for at the moment and I'm not certain if I'll ever get back to.

During development I took a lot of feedback on the speed of text and tried to balance the pacing of dialogue in the game towards a slower pace to match it's vibes. My play testers liked where I had settled, so whilst the advance text function being a bit wonky was known I didn't think it'd be a big issue.


I'm sorry that this impacted your ability to get far in the game.

If you do want to return to it at some point, I hope you enjoy it <3