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Fun base, lot of promise! Rotating with E and Q feels clunky, I feel like facing the mouse position would be nicer. Apart from that, I'd recommend playing with materials/shaders a little - you can add a lot of extra oomph to the game without changing any mechanics simply by making objects pop out a little more. This also applies to the UI!

Thanks a lot for taking the time and playing, I will definitely think about changing the rotation to mouse look and also will look into shaders for UI elements.

Again Thanks a lot.

Kushagra.