Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I cannot use img2img and unified canvas. 

[2023-07-30 10:33:23,764]::[InvokeAI]::ERROR --> Traceback (most recent call last):

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\invokeai\app\services\processor.py", line 70, in __process

    outputs = invocation.invoke(

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\torch\utils\_contextlib.py", line 115, in decorate_context

    return func(*args, **kwargs)

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\invokeai\app\invocations\latent.py", line 762, in invoke

    image_tensor_dist = vae.encode(image_tensor).latent_dist

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\diffusers\utils\accelerate_utils.py", line 46, in wrapper

    return method(self, *args, **kwargs)

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\diffusers\models\autoencoder_kl.py", line 236, in encode

    h = self.encoder(x)

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\torch\nn\modules\module.py", line 1501, in _call_impl

    return forward_call(*args, **kwargs)

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\diffusers\models\vae.py", line 139, in forward

    sample = down_block(sample)

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\torch\nn\modules\module.py", line 1501, in _call_impl

    return forward_call(*args, **kwargs)

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\diffusers\models\unet_2d_blocks.py", line 1150, in forward

    hidden_states = resnet(hidden_states, temb=None)

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\torch\nn\modules\module.py", line 1501, in _call_impl

    return forward_call(*args, **kwargs)

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\diffusers\models\resnet.py", line 596, in forward

    hidden_states = self.norm1(hidden_states)

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\torch\nn\modules\module.py", line 1501, in _call_impl

    return forward_call(*args, **kwargs)

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\torch\nn\modules\normalization.py", line 273, in forward

    return F.group_norm(

  File "C:\Users\Irfan\AppData\Roaming\itch\apps\invokeai\invokeai3_standalone\env\lib\site-packages\torch\nn\functional.py", line 2530, in group_norm

    return torch.group_norm(input, num_groups, weight, bias, eps, torch.backends.cudnn.enabled)

torch.cuda.OutOfMemoryError: CUDA out of memory. Tried to allocate 256.00 MiB (GPU 0; 4.00 GiB total capacity; 2.95 GiB already allocated; 0 bytes free; 3.24 GiB reserved in total by PyTorch) If reserved memory is >> allocated memory try setting max_split_size_mb to avoid fragmentation.  See documentation for Memory Management and PYTORCH_CUDA_ALLOC_CONF

You are running out of memory. Maybe try to make smaller images first, then try to increase the size until it crashes, so you know the limit of your graphics card. :3