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(+1)

Thanks for the quick and excellent response, I had not expected it. I was honestly worried I might have been too critical of your work. Because it really is fun, and I know it has a way to go before being finished. I've honestly waited to try the continuation of Cruel Serenade and the wait (and cash) ended up being worth it.

Response to the Art Stuff:

I definitely understand all the art having required time, effort, resources, etc on your part and much of what's done is done. I'd definitely appreciate any additions you can include to make the game more accessible though such as that 'glow' you mentioned for Mezz...Maybe even extend that option to other sprites in dark areas because, well, navigating a broken Mezz past enemies I can barely see ended up being a harder challenge as a result of...personal issues.


Response to Story Stuff:

The initial brainwashing was a minor criticism. I felt my expectations lifted then dropped because of the amount of game needing played to reach that point. The content that followed made up for it though. And I am aware that you are writing a story with a protagonist who genuinely wants to make things better even if he isn't all too bright in the head. I am aware that yours is your own brand of a post-apocalyptic world and, as such, you want to include serious and dramatic elements. It's smut with story. So, that criticism was based off my personal preferences of wanting to get to the spicy, saucy stuff sooner.


Conclusion:

As I mentioned in my original post, I know the game isn't finished. I merely included things I want to see on the off chance you may not have accounted for them, but I suspected you had, and I suspected correctly. I am definitely looking forward to the content you have planned and are working on.

There are areas I look forward to accessing and exploring, and the scenes they may entail. The locked door behind the Hotel. The upstairs of the Hotel. The fancy restaurant in the Gutter. The Entertainer route. And more.

Thank you for your continued work on this project.

No problem! And no, no worries, I wasn't annoyed or anything. This is exactly the kind of feedback I ask for. I can't guarantee I'll agree with or implement everything people suggest of course, but it's valuable to know how people are responding, what's working and what isn't. The easy fixes I can make fast, and the hard ones I can at least make a note of for potential work eventually. 

If you're on FurAffinity, drop me a note there so I can send you a link to a test version with the sprite glow once I get around to implementing it. If you'd rather not bother, I'll just hold on to it and roll it out when I have other stuff to patch as well, or possibly with the first content pack.

(+1)

I appreciate the offer, honestly, but I think I would rather wait to play the game again when there's substantially more content included in it. It's not so much a privacy issue. More that I feel like I've done everything I can in the game in its current state.

Perfectly fine, I'll roll it into the other stuff for that pack then. Just didn't want to keep you waiting if it was preventing you from enjoying/finishing the game as it exists so far.