You're using godot engine? Then I wanna know a few things from you how good is the godots physics engine and what's up with godot 4.0, how good is 3d lighting in godot 4.0??
I dunno, the physics engine seems to work well enough, it made this manageable. Course I'm writing my own for the ball physics, just too many detail things for a stock engine but for regular stuff it seems to work fine. I really don't have a basis for comparison. Haven't used too many other engines, cept maybe a few 2d deals a long time ago.