Sorry to hear it didn’t work for you! The pacing is quite deliberate, meant to be not much quicker than walking. The system also supports actual IRL walking, if you have the space, or if you keep realigning the VR world. Was amazed for myself as well how slow that feels in VR!
I’m considering adding a multiplier, but really want to encourage players to take the pace as given as much as I can.
And then I add monsters to run away from ; )
Thanks so much for the feedback! Much appreciated. Duly noted!