Thank you for the very happy sprites. Think there are many types of games and adventures in store for this bunny. I’m new to game development, like many commenters here (using Dragon Ruby)
To get the tileset working, I am using a tile size of 48x48 (3*16). When drawing, I use an image size of 20x20 otherwise it clips the bunny’s ears. To draw I set the upper left corner to 14x14 pixels. I then scale to 2x.
Still have not figured out a good way for a collision box. Think I’ll use the 20x20, but it is looking a little strange.
Is this similar to how you have set things up?
Maybe buying aesprite may help me understand this better. I used pyxel because that is what I already own. Hoping to figure out how to implement fishing.
Going from free to premium moved around the files a bit. Could you point me to the Egg_And_Nest.png?