thank you so so much!! yess, their dialogues towards the end were written to portray how different yet similar their roles are, yet both are liable to be characters the player may end up disliking.
(SPOILERS)
although miss does have higher morals than first expected, she's definitely not an ideal character -- we can see how being in this job has taken a toll on her (nii's idea) and how her behavior is sometimes overridden by a sense of obsessiveness with ellie's innocence -- this is a point most usually realize, though most of the commentary in the story is lost unless you closely analyze everything, down to the words used (except for the melon analogies LOL that was because the jam this was made for is called MelonJam). she and ellie are both extremely imperfect and sometimes hypocritical or naive (even miss) characters.
for example, this is a little more obvious but in the longest ending (topmost choice), we can see ellie start off saying a bunch of stuff about how you shouldn't kill others, that it's cruel to do this and implying that miss has something wrong because she does this. but when she's dying, her emotions (especially the pain she goes through) turns her against miss, and all of a sudden she says "no one should go through this except you." her entire viewpoint changes the second she's the one going through the pain, making her more narrow-minded than we first thought. but that's the thing with a lot of people -- many of us will have these morals or thoughts because it makes us feel like we are being moral, but when it has to do with us suddenly everything changes.
(END OF SPOILERS)
anyways yeah there's a lot more, this was my first time writing fictional characters/stories/dialogue for social commentary so i'm glad you liked it LMAO (i actually didn't get to start working on the code until the last day), the original story (maid girls cleaning crimes) was completely nii's idea and we just spun it off from there :D thank you for your support!! the comment means a lot 🥰🥰 you are definitely not dense, we did have that plotline in mind but we changed some things around (actually i didn't really want to do the current one bc i thought it was cliche HAHA)
but i'm really very glad you thought the shift was natural!!! i was worried it may have seemed a little abrupt, but ig the 3rd minigame setting already threw things off ^^' (much credit to effixs)