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(+1)

Interesting entry!
I think with a lot of polish, the game can really be insane!
good work on this one.

I'm wondering if using hitscan instead of projectile can have a better feeling for this kind of game ^^ 

(+1)

Thanks for the comment, i has been think about hitscan shooting, but originally we follow another concept: we thinked about The Binding of Isaac, but its 3D in Infinity Train (its reference to Advanture Time - Dungeon Train). Bullets may to have  different sizes, effects, paths, etc.