thank you. I didnt notice until now that the gun sometimes doesnt detect a hit when in late update but it works in fixed update to detect every hit. Do you know why fixed update doesnt miss any hits? I would think that fixed update would be worse for this since its called less than the updates, but no.
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Well It does not get called less, it just gets called at constant intervals. Every Physics step is calculated in fixedupdate. Since you try to do a physics call it should go in fixedupdate.
In normal / late update the call interval can vary depending on the framerate thus a collider may not be correctly moved according to phyiscs yet.