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Hello, this is from the demo version. 

Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org

OpenGL ES 3.0 Renderer: NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2

Async. shader compilation: OFF

AIdventure Demo Build (Godot 3.5.1 stable)

Type help to get more information about usage

2023/07/26 23:27:24

Game version: 1.5.1.DEMO

OS: Windows

Press F1 to close the console.

remote_server : false

ERROR: Connection lost with the server. clean: False

   at: call (modules/gdscript/gdscript_functions.cpp:775) - Connection lost with the server. clean: False

===== Server's logs dump =====

Hello, make sure you check the FAQ too https://itch.io/t/1820837/faq.

I have a few questions to help me debug this.

  • When did it happen exactly? Did the server start, did it happen after choosing an AI?
  • Did you run the installer once?
  • Can you send me the content of the file named server_logs.text