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Dear developers, I just bought the game over protovision and after playing it a few hours, I woul like to ask whether these design choices are on purpose. I  have to clear every room again when I revisit it. Thats somehow tiring. "Bird enemies" can fly through walls, but I can not shoot through walls. Thats also a bit exhausting to handle the opponents. I would prefer either shooting through walls or the opponents stay inside their rooms. Maybe you can explain that to me (us) for better understanding.