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I hope the camper had lots of food stocked up because it took me quite a few rests before I finally found my way back home!  It's cool how you can only see so many tiles at once, but I was a little confused when the world seemed to change every time I'd go to sleep.  Made it feel like it was random finally finding the way home rather than discovering the map and trying to remember where I'd looked already.

It might be cool to incorporate some sort of resource collection to increase the number of steps I can walk or how far I can see so the game feels a bit less random.  Maybe the player needs to hide from wild animals or something as well and has to choose where to set up camp?  Lots of ways you could add to this!

Those are some good ideas, thanks a bunch! The intent was to make it seem like the world was changing around the player, but I like the idea some resource gathering for upgrades. Thanks again :)