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Hey, I like the game mechanic, its challenging and something new.  For critique, it would be nice if the camera angle would not be capped, because the targets are sometimes so high that it would be nice to look up. Also the lighting conditions make it a little bit hard to orientate in this dark environent. If you are using Unity, baked lighting can have a very nice look.

Thanks! And I'll keep that advice in mind for the next time, since I struggled with the lighting!