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(+1)

Thank you so much for checking out my game and for your kind words! ʕ•ᴥ•ʔ ♡

There is camera controls already in the game (Q & E) I should have put some in-game control prompts to help with that but had limited time, also currently the controls do not update when you rotate the camera which makes it really confusing to navigate.

I will definitely explore having different ways to approach revealing tiles to the player, I had intended to have rogue-lite progression systems through upgrades and such but cut this due to scope (as well as battle mechanics and enemies).

(+1)

The additions sound great, I’m looking forward to seeing how it evolves after the jam!