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(+3)

Hello, good fan of the game, having put several hours into runs (no wins yet, though lol). The premise and direction of Pumpkin Panic look great! I'm loving the stress of using multiple gardens to maximize money output and trying to balance water usage while avoiding the monsters. 

And though I love the game, I really need to get some feedback off my chest. The deer is the least forgiving game mechanic so far, I will say. Its hitbox is a bit finicky, seeming to be more geared towards the back than the front. It's incredibly annoying to attempt to squeeze past it after it blocks your door for a minute, making the shadow creature's timer run out, and the pixels of the air surrounding its butt are what causes it to transform and immediately kill you. Along with that, trying to remember where it is or where it's going during nights where I, with bad vision, can't see anything. It would be nice to have its eyes glow red at night, not only adding an eerie vibe but letting players have a better chance at avoiding it. After all, it feels like the night is more geared towards making the clowns harder to find instead of the deer. 

Otherwise, the game is phenomenal. I do get some performance issues, but that's very likely chalked up to my crappy laptop. I'm immensely looking forward to the future of this game, whether it keeps the arcade "die and start from scratch" survival gameplay or adds meta progression between runs instead of just cosmetics.

(+4)

Additionally, here is the full VOD from where I streamed on my tiny twitch channel. I got to a personal best of a 40 minute run! Crazy to think you believe getting anywhere past the 20 minute mark is normal lmao. Game is really tough! But, like, a good tough.

(1 edit)

Thank you so much for all of your feedback :)
About the time, for me 35-40 min is a regular player time. Speedrunners are getting <16min runs!