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(+6)(-1)

Wonderful concept. Adapting the video into a fully fledged rhythm heaven minigame is outstanding and I applaud you. Shaking gameplay up by removing sound cues was a great idea. However, this is as much as I can say about it. The execution is flawed, very much so. Input delay is terrible and while slower sections make it bearable, faster ones make it much apparent how bad it is. The rhythm bar drainage system isn't made fairly, as no matter the tempo, it drains all the same speed. I would love to see this updated so it can reach full potential. 

(+3)(-1)

I suggest a few things. Fullscreen mode. 

Make it so that the player cannot input while the cowbell plays.

(+9)(-1)

and make it so that the rhythm bar doesnt drain while the cowbell is playing

(+7)(-1)

this way, its the failure of the player that made them lose, not the inability to do anything

(+4)

You can press alt + enter for fullscreen mode