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A perfect tie would be "everyone has one vote each".

Maybe you hold a second round with the people in the tie. If that comes to a perfect tie, then no one is executed if multiple but not all people tie then their all executed, and if someone receives the majority then just, they're executed. That might be too much work though, I wouldn't know as I can't code.

Don't think that would happen since I don't really know how would I simulate that. However, after releasing chapter 2 I'll probably  work on an update that can custom your runs, as for exemple, making any tie not killing anyone.