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Cute game! The humor was pretty on point, and I think the world and quest design were well executed. I’m marking it down pretty severely because as far as I can tell, the game doesn’t have a proper ending; at some point you get dropped back into the temple, told to wait a bit, and nothing happens after that. If there’s more gameplay afterwards to reach an actual conclusion, I’ll change my rating accordingly, although if I have to ask what to do next, that doesn’t reflect well on the design.

If it’s supposed to be a joke ending, I think it’s poorly executed because there’s no hint to the player that this is, in fact, the ending. The game tutorializes at the very beginning that you’re not actually meant to stand in the temple and wait, there’s actual gameplay elsewhere for you to find; to put the player in the same situation but then not have gameplay elsewhere seems kind of like a rug pull. It’s a shame because I was enjoying the game up to that point, but I think the lack of an ending kind of kills it for me.