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Yay, another game with a theatre theming! This was a pretty neat concept. I wish attacks in hero mode were a little easier to hit and also that attacking was explained in game, but I really like the idea of gaining superpowers in exchange for sanity and the complementary shader effect was very nice! Maybe just being invincible while in hero mode would work better? The way it is right now, I just skipped most of the enemies by platforming.

Anyway, platforming controls worked well and the two levels that were in here were pretty cool! A bit sad it was over so quickly, but I’d love to see you keep working on the game post-jam!