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I will be trying this out to see how it is now. Have you considered adding a HP auto-recovery at some point? With all the traveling and monsters not respawning, I feel like a slow passive healing could be a nice feature to have.

I did have HP recovery in the game at one point, but I found it made it too easy and removed it. I have rebalanced how tough the enemies are since then though, so it might be time to put it back in :)