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I spent a lot of time playing this game (~30 minutes) and it was 100% worth it. The only ending I had to find the answer to in the comments was the 3rd one, and I did get stuck on the 4th for a bit just because I kept forgetting to talk to the player at the start. But it's satisfying once every event starts to line up, and that ending is super unsettling. It plays a bit like Outer Wilds (everything happens at a certain time and you have to get it right) but taken to the next level, which is amazing. My only complaint is that it is pretty hard to keep track of everything happening and I feel like a lot of players would be discouraged by that, if there was some sort of schedule that would be filled out automatically by the game after talking to the player and such, it would make managing your time a lot more comprehensive. The art style is great, I love the way each location looks, and I think the saturated colors were a great choice. And the unique music for each segment of time is an amazing touch, it captures the feeling of each location perfectly. Awesome game, I think it just needs a few quality of life balances, but other than that you did an absolutely phenomenal job on this!

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thank you for super detailed feedback and for devoting your time to finish the game :)

i agree about the scheduling stuff! there's a reason outer wilds has that computer on your ship, and i think their implementation strikes a great balance between being helpful and not hindering player-led exploration