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Thanks! We like how it ended up

(+1)

I wanted it to be possible to move the camera to assemble more scenes without having to follow the crystal and maybe speed up the process

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Great idea. I tried to make the camera give you more space towards the direction the heroe (crystal placeholder) is moving, but there were definitely times when I would have liked to put more tiles beyond the camera. If there were a mechanic that rewards you for putting many tiles ahead (which is probably a good idea), the moving camera would be a must

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I would like more visual/sound feedback and rewards for advancing faster lol