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This little game has no business being as fun as it is - great job! Sliding around and causing crazy havoc feels great. The dash honestly didn't add much, so not sure how much it costed you to add that to the game but right now feels like an unnecessary add. Might be good if some heavier objects would only break if you dash into them, maybe walls or doors? Adding hazards and some kind of visual progression bar (% of chaos caused for instance) are good next steps. Keep it up!