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epic music that really makes this feel like a boss battle! i liked how there are enough abilities that all act differently, so you get to use some degree of tactical thinking while you play. fun game, although i get completely overrun by enemies around wave 5 :D

i think the normal ranged attack should maybe do some more damage, since (from what i can tell) it does the same amount as the normal melee one, but that one doesn't have a cooldown. i understand why you don't want players spamming ranged shots all the time, but it doesn't feel very satisfying to have to wait that long just to essentially do another melee hit.

loved the game though, it's always fun playing as a dragon :)