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Thank you! I realised pretty late that I didn’t have a way for the penguin to drop down the platform and ended up implementing it in a really janky way (game stores the platform you’re on, down button turns off that platform’s collider until your feet collide with another platform) which sort of works if you hold down unless the platforms are really close together like the ones on the right. If I decide to release a post-jam version I will definitely fix it though!