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Very cute art. The game is interesting but could use a few more mechanics to spice things up. I was confused at some point because when we are introduced to the side to side moving platform, there is an invisible wall in the middle of the platform that stops you from going off the edge. Then in a later level, that invisible wall is instead on the very left side of the platform. So I was stuck for a while because I kept wondering why it wasn't stopping me in the middle like it did before and I didn't even try to go further to the left. Also the character controller could use some jump buffer and coyote time to make it feel even better, its already a pretty solid base. Good job overall!

thanks for the feedback, ive been told to add coyote time so much im gonna add it if i update it