I like the cute character and the animations! My main criticism is with the execution of the concept. Since hitting the star makes it so you can move the fruit, but not the bombs, the player is compelled not to switch roles at all so they don't get harmed by the bombs. What I would do to change this is make the role reversal timed, the bombs controllable as well (But maybe faster than the fruit to make things challenging), and maybe make things more hectic as the roles are about to be swapped.