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hi! thanks for trying my game!

so... the 3rd one was an earthquake. it was supposed to slowdown the hikers for a second. technically what i did was add all hikers to a list and when the earthquake is used, it loops through all hikers and set their speed to 50%. the problem is: when the yeti or goat hit the hikers, their object is destroyed, but not removed from the list, and returns a reference error to the earthquake, which breaks the loop. oops i guess lol.

i appreciate the feedback, thank u!