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(2 edits) (+1)

I loved the presentation on this one (although I played without sounds on) and the idea. It really is a beautiful game and the different victim types were really well introduced. The snapping mouse added to that polish as well. One thing I’m surprised nobody mentioned however is why oh why put a timer??? I feel the easiest improvement on this game would be removing it, and it would allow for more interesting puzzles where you feel like a detective figuring out the origin of each bullet. More importantly the timer made this a lot harder to play with a track pad and stressful. I don’t know I really disagree with that decision even more so because of how top notch everything else was. You should consider pushing this idea even further once this is over for a full release!