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I like the concept here a lot! The main thing I'd like to see added is some difficulty scaling, as right now its pretty much just the same thing the whole game. having the openings start out larger and get smaller over time to make it more difficult would add a fun dynamic

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Thank you so much for playing and your suggestions! I even had the code to make everything moves slowly at first and then gradually gets faster but I didn't have enough time to playtest (T_T) (submitted 6 minutes 6 seconds before the deadline).