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Thanks for playing! I do agree that the red flashing is a lil short on time, at first it was for an entire second, which was too long, and now its for I believe half or a quarter of a second, which is now too short.
And regarding the coming out of hiding on timer suggestion, I had made the decision for the mole to come out of the holes on a timer as I found that there would be significantly less pressure on the player to make quick decisions (and thus mistakes), and the random whacking of the hammer would look a little less convincing.
I found that the whacks being at the same time as you come out of hiding to be a sort of parallel to how it is in real life, where often times you end up hitting the wrong hole because you were anticipating the mole to pop out there.
I appreciate the feedback! I will keep pondering the idea of removing the timer. I'd like to create a test version of the game with your suggestion because that's really the only way to test it properly.
Again, thank you for playing and leaving such a lovely and detailed comment :D