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(+1)

Nice idea. The sound effects and music really sold the tension! But I feel like the gameplay didn't live up to that tension. I mostly didn't think about the big giant foot and I wasn't clear if I needed to be worried while in a building?

The lack of contrast on the building colors/textures made it a bit difficult to maneuver around as well. But I like the take on the theme for sure!

(+1)

Thanks! I definitely agree on not delivering on the tension as much as we could of. If there is one thing I'm taking away from all this, we really should have had gas cans outside. We had it on our to-do list but never got around to it in time. But that would have helped to push people more out into the open where the foot is. For the building color, I didn't think anything of it at the time but we did go a bit too red heavy, especially with the gas cans being the same color as the building too. I really appreciate the feedback!