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Like someone else said, the UI could use some work, though that'd be really hard to do for a game jam game. It's a semi-complicated game (where you have to keep track of a good bit). Ideally, you'd slowly introduce new medicines and stats (like phantom pain/Iron and such) as the game progresses so the player isn't overwhelmed like I was (or maybe I'm just super slow at this kind of thing lol). 


It was both really creative and kinda realistic at the same time lol. Because side effects for medicines are very real and serious. It's kinda similar, but I love buildcrafting in MMO's, and the gameplay reminded me of that and I had a good time.