Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

This was fun, although I'm not sure what determines how much loot I drop when I take damage.

Right now, the value of the returned loot is random.  I toyed with the idea of having an inventory of specific items the player needs to return and letting the player decided which to return when.  But that would change the nature of the game a lot.