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(+2)

I got pulled in by the amazing thumbnail! the art style is pretty good and I get some overcooked vibes in the gameplay. It looks very polished and it was nice to play the game.

The only little thing that felt unnecessary is that the customers deal damage and don't just create annoyance, it didn't seem to matter much to the gameplay if I ended that day with hapy or unhappy customers...

Anyway, great game :-)

(+1)

Thanks 🏪! Ya we ran outta time to add any long term effects to making customers happy or unhappy. It would have been pretty awesome to have some store progression from that. The heroes throw a tantrum and try to kill you if you piss them off. The hope was to create bullet hell overcooked like game, where u were having to balance creating the good for the heroes while dodging their attacks. It would have been fun to expand the crafting system, but we ran out of time. I think the whole project was a bit more ambitious for 48 hours.