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A jam submission

Blood and DutyView game page

Submitted by sib_kyo, cereme, Anneville — 7 hours, 14 minutes before the deadline
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Blood and Duty's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#22052.9693.067
Presentation#24263.1633.267
Overall#27602.9913.089
Creativity#36192.8402.933

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A story-rich game with 3 unique multiple endings. The protagonist of the game is a general who must send his soldiers to war, but his roles are reversed when his son joins the war. Will he be able to send his son to war to defend his country?

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+2)

I can't belive you manged to do it in just 48h! amazing game and an amazing story! congrats 

Developer

Thanks for nice comment! Really happy to hear :)

Submitted(+2)

Generally a creative idea and well done execution.  The theme fits okay, but not quite as good as it could have, I feel. The animations, sounds, and display is all really cool and felt very cinematic. The story is really good too and was pretty emotional too. I felt myself get really invested and just a little sad when Timmy died. My only complaint is the stock images can be a little distracting, but its perfectly understandable that you guys didn't recreate an entire military set piece for the 48 hour jam. Great stuff!

Developer(+1)

Thanks for the kind words! As you say, it was a challenge to get the roles reversed right. But I'm very happy that you enjoyed the story. Have a great day! 

Submitted (1 edit) (+2)

I sacrificed Timmy first chance i got 10/10

In all seriousness, this was a fun experience that felt very well polished

Developer

Thanks for enjoying our game! We know players keep sacrificing Timmy very early lol 

Submitted (1 edit) (+2)

Really well done! The story was moving but I had some technical issues while playing:

  • I had a glitch at the 'Battle of Toren' that showed my son twice, one lived and the other died? 
  • I saw was that sometimes the smoke effects wouldn't show when units were fighting. 
  • Sometimes numbers would display as 1,5 instead of 1,500
  • When going for an 'always attack' run. After Kronhagen said he'd lead the attack the game soft-locked

Overall an excellent game about the cost of war and the value of life! One of my favorites so far from the jam! 

If you continue working on it, please add a 'fast forward' option for replaying the battles to speed up replaying and getting all the endings

Developer(+3)

Thanks for the nice review! I'm very encouraged:) I'm aware of some bugs as you said, and it's a shame that I couldn't fix them before the end of the Game Jam. We'll update after the Game Jam evaluation period is over. We'll definitely consider your suggestion of a fast forward feature.