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Hey!! Thank you for sharing, I love the spooky vibes from this one.

I think the idea of running from the claw is definitely a really strong one, it reminded me a bit of Toy Story with the claw machine scenes. I'm really impressed with the visuals and audio here! The music was super groovy and felt true to the mood of the game, and the crane sound effects were spot on too. I really liked the lighting too and the crane itself felt well done, as the arm that attaches to the claw gives off an ominous feeling for sure.

While playing your game, I ran into a few snags that I wanted to mention here so you knew about them! There was one instance where the claw seemed to drop into the deposit bin and then disappeared. I think the score went up when it happened, maybe its a bug where the claw can be detected and had .queue_free() called on itself? 

I had two instances also where I accidentally flung the highlighted bear right under the camera such that I wasn't able to grab it anymore. It may have been due to my resolution, but may be a soft-lock sort of situation.

All in all, I'm impressed with what you got done in just one weekend! I think there's an impressive amount of polish here, and the details like having the light be mounted to the claw really added to the experience. I'd love to see what you make next!