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(+1)

Very cool game! I had fun :)

Just that after a certain time, i felt a lack of pressure to place tiles.

Personally i would like more if the hero take damage when you take too long to place a tile.

(+1)

Absolutely! I planned the game with that thought in mind. But to make it work, it would have needed a much brighter tile providing algorithm for the conveyor belt. The conveyor belt has some logic behind it so it's not absolutely random, but not enough. So sometimes you just have to wait to get a usable tile. I'll definitely make that improvement if we iterate the game.