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Super good game! The mix of trying to help Donkus while not letting him see you made a really compelling and nerve racking gameplay loop that was very fun. Donkus's ai was very well made, so making him go where you want didn't feel frustrating or unfair, and instead was thoughtful and made you really think about your moves. The only thing is that it was a bit confusing when the enemies were first introduced, as I didnt really understand how they worked. But as soon as I realised they moved with the red boxes and line of sight, they became a cool mechanic, just maybe a little bit of tutorial would be nice in the future :)

But apart from that, all the tutorials and overall polish was great! This has been the only level based game so far in this jam that has compelled me to finish it, well done!