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No worries! Thanks for going back to give it a shot!

(+1)

The issue that I was having with the game made me think that some kind of indicator of the spell's area of effect would have been massively useful. Of course I understand if you didn't have time to add it, what you were able to accomplish in 48 hours is nothing short of astonishing, but more intuitive ability design would have kept the focus on the puzzles rather than figuring out the abilities.

Thank you so much, your input is very valuable going forward!
From what i've heard from the team so far, the idea is that this can become a full game.
You're absolutely right though, we cut a bunch of different ways Donkus could've interacted within the last 12 hours. But thanks again for persevering past where you got stuck before, and also for your helpful comment!