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I like the climbing sequence where you're being chased, the rest of the game is a bit unpolished, and I wish that the end of the game let you restart. Because you can't phase through walls even after roles are switched, preventing the purple square from getting to the goal isn't nearly as fun. I like the use of midi notes for sound effects, and I'm happy to see you made all your own art.

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Thank you for the feedback, I actually tried to make this game using a new framework I created and along the way I noticed a lot of things that could be improved with the engine and the game. I am going to definitely be updating this game later on as well, would you like to be notified?

I'd like to be able to play as both a square that has to jump carefully on the platforms and can't see the whole level at once, but also (perhaps controlled with the mouse) the square that can simply phase directly through walls, and gets to see the whole level at a time.

(+1)

Alright!