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This game is great so far, I have spend entirely too much time thinking and doubting and rolling back dialogue to double check things, and I've only played one route of the demo.

A little confused about the music cues though? The (!) cue for clues is pretty self explanatory but I've also heard a more musical, nicer one twice though I was never able to recreate it. Rolling back or loading a previous save and choosing the same choices I never heard it again. And it was only when Blake was on screen :thinking: It might be a sign.

It is enormously cool that you're double-checking things! I was hoping people would, but worried people would just think it was lazy writing when things contradicted each other, so that's fabulous to hear. The full game will let you add things people say to their profiles on the family tree screen that persist over all the routes, so hopefully that'll make it more fun. ^_^

For the music cues... that sounds mysterious even to me. The only one I can think of is the short version of the cues that play on the day intro screens. That one is quite short, and usually gets turned off after only one line when it occurs during the game itself, so if you click a bit faster because you've already read things it might never reoccur? 

Anyway, I'll definitely check that out and see if there's something I can track down there. Thanks for telling me! 😊