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When placing a cross next to the quest master, the game breaks and does not allow you to set the quest masters or delete them anymore. But i catch this only 2 times, then it is disappeared and i can't replicate it.

It is very illogical that you cannot heal units in the original city and you have to die when you take the 2nd level.

Units intermittently ignore your orders for no reason, sometimes a unit just walks off to the dragon in the middle of the way.

And is it a feature that your 2 units can fight with themselves? complicates automation a bit and annoys.

The visual style on the other hand is very good, as is the music. The basic explanation and art is also great. The concept is interesting, the main gem loop is a bit boring though and comes down to farming this type of unit, then this one, then this one. Of course, kill 10 skeletons, 10 slimes and 10 wyverns, but it gets boring pretty quickly on both sides of the role.